All attacks happens quickly but have an easy counter (thrown swords bounce off a medium or high sword, for example), which means every kill is something to be proud of, and every death something to be ashamed of, rather than annoyed about.īut killing is almost irrelevant, because you only win by sprinting all the way past the other player, through screen after screen, to the room where the titular Nidhogg - a vast, flying worm - resides and will gobble you up to the delight of a cheering crowd. I'm at the risk of sounding like a manual, so I'll stop being so specific, but players also get access to leaps, sweeps, rolls, flying kicks and showboating cartwheels. Manage cookie settings Swordplay has never been such an apt term. To see this content please enable targeting cookies. Every single fight is hold-your-breath tense, and fights that last more than just a few seconds take on an air of majesty. Most importantly, though, so much as brushing against a sword means instant death. The attack button sees you thrust with it, and changing stance while your opponent is thrusting to bring your sword up or down into their thrust disarms them. Tap up or down, and you'll swap to a high, medium, or low stance. Each player spawns with, but won't necessarily keep, a fencing sword. The first is that it's a thing of exquisite craftsmanship and sleight of hand, tucking a wealth of play into each player's directional arrows and two buttons. Nidhogg's shimmering reputation is deserved, and there are a couple of ways to explain it. I can't recommend boomerang swords highly enough. This commercial release is a robust thing, boasting four levels, rudimentary single player, mostly-functional online play, tournament mode and a host of comedic variants. The wait's over! Finally, after three years, confused PC gamers the world over can actually buy Nidhogg, the legendary 2 player duelling game first commissioned by New York University's Game Centre. The local multiplayer swashbuckler, which earned a legendary reputation at indie game parties, finally gets a generous commercial release.
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